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Moonlighter studio won't host a public playtest of its next game due to rampant AI-led cloning: 'We know we're not the only developers feeling this way'

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Key art for ReVamp, showing a vampiric lord placing his hand over a sprawling demonic castle bathed in the blood red of his cloak.
Image from PC GamerView at source ↗
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6 articles
  1. PC GamerMoonlighter studio won't host a public playtest of its next game due to rampant AI-led cloning: 'We know we're not the only developers feeling this way'Read full article on PC Gamer (opens in a new tab)
  2. PolygonAI Cloning Could Become the Biggest Threat to Video Game PlaytestsRead full article on Polygon (opens in a new tab)
    Preview from Polygon: AI Cloning Could Become the Biggest Threat to Video Game Playtests

    ReVamp developer Digital Sun is limiting an upcoming playtest to combat AI cloning fears

    Publisher feed excerpt · Polygon

  3. Game DeveloperMoonlighter developer delays public playtest of next game over concerns of AI cloningRead full article on Game Developer (opens in a new tab)
  4. Time Extension'Too Big a Risk' - Indie Dev Digital Sun Delays ReVamp Public Playtest over AI Cloning FearsRead full article on Time Extension (opens in a new tab)
    Preview from Time Extension: 'Too Big a Risk' - Indie Dev Digital Sun Delays ReVamp Public Playtest over AI Cloning Fears

    "We've been concerned by recent news of games being reverse-engineered, cloned and published...". Digital Sun, the indie developers of Moonlighter, has announced it is delaying a public playtest of its latest game, the Castlevania -inspired tower-defence title ReVamp, in response to cloning fears. In a statement released to social media, the Spanish…

    Publisher feed excerpt · Time Extension

  5. VGCReVamp developer cancels public playtest in case AI users reverse engineer it and publish a clone firstRead full article on VGC (opens in a new tab)
  6. EurogamerMoonlighter dev delays Steam playtest for its "Tower Defensevania" ReVamp over concerns that AI copycats might clone it before launchRead full article on Eurogamer (opens in a new tab)

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