General · Closed
Moonlighter studio won't host a public playtest of its next game due to rampant AI-led cloning: 'We know we're not the only developers feeling this way'
Updated

Sources
6 articles- PC GamerMoonlighter studio won't host a public playtest of its next game due to rampant AI-led cloning: 'We know we're not the only developers feeling this way'Read full article on PC Gamer (opens in a new tab)
- PolygonAI Cloning Could Become the Biggest Threat to Video Game PlaytestsRead full article on Polygon (opens in a new tab)
Preview from Polygon: AI Cloning Could Become the Biggest Threat to Video Game Playtests
ReVamp developer Digital Sun is limiting an upcoming playtest to combat AI cloning fears
Publisher feed excerpt · Polygon
- Game DeveloperMoonlighter developer delays public playtest of next game over concerns of AI cloningRead full article on Game Developer (opens in a new tab)
- Time Extension'Too Big a Risk' - Indie Dev Digital Sun Delays ReVamp Public Playtest over AI Cloning FearsRead full article on Time Extension (opens in a new tab)
Preview from Time Extension: 'Too Big a Risk' - Indie Dev Digital Sun Delays ReVamp Public Playtest over AI Cloning Fears
"We've been concerned by recent news of games being reverse-engineered, cloned and published...". Digital Sun, the indie developers of Moonlighter, has announced it is delaying a public playtest of its latest game, the Castlevania -inspired tower-defence title ReVamp, in response to cloning fears. In a statement released to social media, the Spanish…
Publisher feed excerpt · Time Extension
- VGCReVamp developer cancels public playtest in case AI users reverse engineer it and publish a clone firstRead full article on VGC (opens in a new tab)
- EurogamerMoonlighter dev delays Steam playtest for its "Tower Defensevania" ReVamp over concerns that AI copycats might clone it before launchRead full article on Eurogamer (opens in a new tab)








