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Despite initial player concerns, Capcom feels good about Onimusha: Way of the Sword's difficulty, and says it has the data to prove it got it right

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3 articles
  1. EurogamerDespite initial player concerns, Capcom feels good about Onimusha: Way of the Sword's difficulty, and says it has the data to prove it got it rightRead full article on Eurogamer (opens in a new tab)
  2. Push SquareCapcom Says Onimusha: Way of the Sword Isn't Too Easy, and the Player Data Proves ItRead full article on Push Square (opens in a new tab)
    Preview from Push Square: Capcom Says Onimusha: Way of the Sword Isn't Too Easy, and the Player Data Proves It

    Honed to perfection. Before its release, there was a lot of discussion around Onimusha: Way of the Sword's difficulty. Basically, some players argued that the game's demo was too easy. Enemies lacked aggression, and although Capcom promised a greater challenge in the full thing, not everyone was convinced.

    Publisher feed excerpt · Push Square

  3. PC GamerBased on player data, Capcom's pretty happy with the difficulty level of Onimusha: Way of the Sword: 'We think it's hit the right spot'Read full article on PC Gamer (opens in a new tab)

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